Development
A project still in progress, I wanted to work with smaller more confined environment layout and design when I was inspired by the style used in the ghost hunting game "Phasmophobia".
The Palmer house not only fits the theme and aesthetic for a game of that nature, but it also happens to be from my favourite television series, Twin Peaks.
![](https://pro2-bar-s3-cdn-cf4.myportfolio.com/c42b15fe-4b09-484b-bf53-ab00c4fd7471/51345cf6-5182-4a66-88ff-01b9f45e7c8d_rw_1200.jpg?h=299ef5e5f294ae07d4af0549b22e0f1c)
![](https://pro2-bar-s3-cdn-cf1.myportfolio.com/c42b15fe-4b09-484b-bf53-ab00c4fd7471/9ec18967-5c06-427d-a41f-18c4a567a5ae_rw_600.gif?h=fb252b24f3cfc0457a5ebc97b094a638)